Evyrith - 3D Artist & Animator

Specializing in 3D modeling and rigging โ€” from simple assets to complex characters. Continuously improving my animation skills.


About me

Questions:
1. Who are you?
2. What are your specializations?
3. What is your experience?
4. What about the payments?
5. Your downsides?
6. What do you think about AI?
7. How can I contact with you?

1. Who are you? ๐Ÿค”

Hello there, call me Evy - I'm a 22 years old girl from Poland, who suffers from compulsive perfectionism ๐Ÿ’€I really enjoy what I do, I treat it both as hobby and a way to show that work can be something that makes you feel alive, full of passion and something that drives you to only become a better version of youself - really. It can sound trival, but I do really believe in it.In this "About me" section, I will be talking about my strong sides, but I need to mention my downsides and struggles as well (look at 5th question), just to be honest, since I believe being an open person drives us to a better direction.I am quite a shy person when it comes to communication with others unfortunatelly. I struggle with it due to past traumas I have experienced and the ones that still follows me to this day.


3. What is your experience? ๐Ÿ’ผ

Well, that's a good and really important question. I used to be very shy about sharing my work - I often felt like I wasnโ€™t good enough to offer my services, so I tucked many of my earlier projects away in a metaphorical drawer.
Early on, I mostly worked on commissions and small projects with friends. A lot of those never got released or finished, but they helped me grow.
Examples:

Realm Wars - (235.6K+ visits) I was responsible for 3D models, animations, and VFX. Can I do better now? Absolutely โ€” I see plenty of things Iโ€™d improve today, and that just shows how far Iโ€™ve come in not so long time.
Lately, I was working on Toilet Legends Tower Defence - (728.5K+ visits) where I was responsible for making 3D models (Units, structures, assets, items, etc.), building, animating, creating VFX and some icons. I also made few thumbnails.

I have used my "drawing skills" when I was comissioned to Anime Tower Defense - (16.2M+ visits) where I was creating 2D faces for their characters.

More details about my experience in my PORTFOLIO
(click the underlined to check)


5. Your downsides? ๐Ÿ˜ซ

It's a really complicated topic. Like I said in a first question, I am quite shy person due to some things that happened in my life. I am constantly trying to improve and fight my struggles, but just to be fair I will describe it quickly.- A communication - that I mentioned before. I am working on it since I am aware of the problem, it is mixed with panic attacks - when it comes to all the mess from my side (if happened), I am avoiding ghosting messages since I know how rude and mean it can be, so I never do it on purpose. ๐Ÿ™

- Low attention span - Struggling with it unfortunatelly, that's why I prefer messaging about the details with each other than talking on Voice Chats, but I am working on it all the time.

- A compulsive perfectionism - that just sometimes doesn't let me go forward until I make everything perfectly, but I am starting to learn that it is not always needed to deliver a "tripple A quality" if you know what I mean. ๐Ÿ˜…

2. What are your specializations? ๐Ÿง

I mainly specialize in 3D modeling. I have spent over 7 years in learning Blender and practicing to improve my modeling and sculpting skills. I enjoy making characters and make them come to life with less and more complicated rigs, it can be really satisfying.I can do simple concept arts for it, more sketchy ones since I have never really dived into drawing deeper than that. I tried but that's it. I have used my "drawing skills" to create 2D faces for some commissions as well.I am also learning as an animator - I am focusing on some easier ones for now, ones that could be used for abilities, movement, facial expressions and more.I can do VFX when needed - ones made with meshes, beams, trails and particles. As for 2D (trails, beams, particles ) I use free assets and combine them to create something - since I'm not a proffessional VFX artist. Not yet at least, but who knows >:)I used to be a builder when needed in personal projects, but I don't really like doing it, that's why I stopped. Besides it is better to focus on what you enjoy, right?


4. What about payments? ๐Ÿ’ธ

I accept both USD (via PayPal) and Robux (via group payouts or T-shirt/Gamepass โ€” tax covered).Just a heads-up: I'm open to negotiation, but within reasonable limits. As you can imagine, there's no fixed price for my work - it all depends on the complexity of the commission and the kind of collaboration we agree on.In the past, I often worked for free or underpriced myself. Looking back, I think it helped me grow and gain experience, so I have no regrets. That said, I now aim to charge fairly - a price that reflects both the quality of my work and the effort I put into the full service.



Iโ€™m also happy to offer bulk discounts โ€” I believe that benefits both sides! :D
Feel free to reach out if youโ€™d like to discuss a project or get more details.
(Youโ€™ll find my contact links at the bottom of the page.)


6. What do you think about AI? ๐Ÿค–

That's also a good question. I'm open to new technologies and improvements. As an artist, I understand how overwhelming AI can feel - it can seem like something we're supposed to compete with. But Iโ€™ve come to realize there's no need to fight it when we can use it to our advantage. I'm not suggesting that AI should take over everything we do, but rather that it can be a powerful tool to support and enhance our work.At first, I was frustrated by it, but then I understood something important: AI will never replace human creativity or the unique value of art made by a human. Thatโ€™s why I believe AI can be a helpful companion - not a threat.


7. How can I contact with you? ๐Ÿ“ž

I'm so happy if you are considering or you are just interested in me and my work! For a contact I prefer Discord, since it is an app I use all the time and it is a huge chance I will reply almost instantly, but since I work - I use dnd mode just not to let myself got distracted.All the ways you can contact with me are described on the bottom of the site!

Contact

For more informations contact me with one of the options!